This codelab teaches you about Dart’s null-safe type system,
which was introduced in Dart 2.12. When you opt into null safety,
types in your code are non-nullable by default,
meaning that values can’t be null
unless you say they can be.
This codelab covers the following material:
- Nullable and non-nullable types.
- When to add
?
or!
to indicate nullability or non-nullability - Flow analysis and type promotion.
- How the
late
keyword affects variables and initialization.
Using embedded DartPad editors, you can test your knowledge by running example code and completing exercises. To get the most out of this codelab, you should have some knowledge of basic Dart syntax.
Nullable and non-nullable types
When you opt in to null safety, all types are
non-nullable by default. For example, if you have a variable of
type String
, it will always contain a string.
If you want a variable of type String
to accept any string
or the value null
, give the variable a nullable type by adding a
question mark (?
) after the type name. For example, a variable of
type String?
can contain a string, or it can be null.
Example: Introducing non-nullable types
The variable a
below is declared as an int
. Try changing the value in the
assignment to 3 or 145. Anything but null!
void main() {
int a;
a = null;
print('a is $a.');
}
Example: Nullable types
What if you need a variable that can hold a null value? Try changing the
type of a
so that a
can be either null or an int:
void main() {
int a;
a = null;
print('a is $a.');
}
Example: Nullable type parameters for generics
Type parameters for generics can also be nullable or non-nullable. Try using
question marks to correct the type declarations of aNullableListOfStrings
and
aListOfNullableStrings
:
void main() {
List<String> aListofStrings = ['one', 'two', 'three'];
List<String> aNullableListOfStrings = [];
List<String> aListofNullableStrings = ['one', null, 'three'];
print('aListofStrings is $aListofStrings.');
print('aNullableListOfStrings is $aNullableListOfStrings.');
print('aListofNullableStrings is $aListofNullableStrings.');
}
Using the null assertion operator (!)
If you’re sure that an expression with a nullable type isn’t null, use a
[null asseration operator]null assertion operator
(!
) to make Dart treat it as non-nullable. By adding !
just after the
expression, you tell Dart that the value won’t be null, and
that it’s safe to assign it to a non-nullable variable.
But if you’re wrong, Dart throws an exception at run-time. This makes the
!
operator unsafe, and you should only use it when you are very sure that the
expression isn’t null.
Example: Practice using assertion operator
In the example below, try adding exclamation points to correct the broken assignments:
int? couldReturnNullButDoesnt() => -3;
void main() {
int? couldBeNullButIsnt = 1;
List<int?> listThatCouldHoldNulls = [2, null, 4];
int a = couldBeNullButIsnt;
int b = listThatCouldHoldNulls.first; // first item in the list
int c = couldReturnNullButDoesnt().abs(); // absolute value
print('a is $a.');
print('b is $b.');
print('c is $c.');
}
Type promotion
With sound null safety, Dart’s flow analysis has been extended to take nullability into account. Nullable variables that can’t possibly contain null values are treated like non-nullable variables. This behavior is called type promotion.
Example: Definite assignment
Dart’s type system can track where variables are assigned and where their values are read, and to verify that non-nullable fields are given values before any code tries to read from them. This process is called definite assignment.
Try uncommenting the if-else statement in the code below, and watch the analyzer errors disappear:
void main() {
String text;
//if (DateTime.now().hour < 12) {
// text = "It's morning! Let's make aloo paratha!";
//} else {
// text = "It's afternoon! Let's make biryani!";
//}
print(text);
print(text.length);
}
Exercise: Null checking
In the example below, add an if
statement to the beginning of getLength
that
returns zero if str
is null:
int getLength(String? str) {
// Add null check here
return str.length;
}
void main() {
print(getLength('This is a string!'));
}
Exercise: Promotion with exceptions
Promotion works with exceptions as well as return statements. Try a null check
that throws an Exception
instead of returning zero.
int getLength(String? str) {
// Try throwing an exception here if `str` is null.
return str.length;
}
void main() {
print(getLength(null));
}
The late keyword
Sometimes variables — fields in a class, or top-level variables —
should be non-nullable, but they can’t be
assigned a value immediately. For cases like that, use the
late
keyword.
When you put late
in front of a variable declaration,
that tells Dart that all of the following are true:
- Don’t assign that variable a value yet.
- You will assign it a value later.
- You’ll make sure that the variable has a value before the variable is used.
If you declare a variable late
and the variable is read before it’s assigned a
value, a LateInitializationError
is thrown to tell you what went wrong.
Example: Practice using late
Try using the late
keyword to correct the following code. For a little extra
fun afterward, try commenting out the line that sets description
!
class Meal {
String description;
void setDescription(String str) {
description = str;
}
}
void main() {
final myMeal = Meal();
myMeal.setDescription('Feijoada!');
print(myMeal.description);
}
Example: Late circular references
The late
keyword is really helpful for tricky patterns like circular
references. Here are two objects that need to maintain non-nullable references
to each other. Try using the late
keyword to fix this code.
Note that you don’t need to remove final
. You can create
late final
variables:
you set their values once, and after that they’re read-only.
class Team {
final Coach coach;
}
class Coach {
final Team team;
}
void main() {
final myTeam = Team();
final myCoach = Coach();
myTeam.coach = myCoach;
myCoach.team = myTeam;
print('All done!');
}
Exercise: Late and lazy
Here’s another pattern that late
can help with:
lazy initialization
for expensive non-nullable fields. Try running this code without changing it.
What do you think will change if you make _cache
a late
field?
int _computeValue() {
print('Computing value...');
return 3;
}
class CachedValueProvider {
final _cache = _computeValue();
int get value => _cache;
}
void main() {
print('Calling constructor...');
var provider = CachedValueProvider();
print('Getting value...');
print('The value is ${provider.value}!');
}
Fun fact: After you add late
to the declaration of _cache
, you can move the
_computeValue
function into the CachedValueProvider
class and the code will
still work! Initialization expressions for late
fields can use instance
methods in their initializers.
What’s next?
Congratulations, you’ve finished the codelab! If you’d like to learn more, here are some suggestions for where to go next:
- Play with DartPad.
- Try another codelab.
- Learn more about null safety:
- Overview: Sound null safety.
- Deep dive: Understanding null safety.
- Get the Dart SDK.
If you’re interested in using embedded DartPads, like this codelab does, see best practices for using DartPad in tutorials.